We would like to show you a description here but the site won’t allow us. OpenEmu is modular, and thanks to the work of other great open source projects, it can emulate a wide variety of video game systems (we call them 'cores'). OpenEmu emulates the following systems: Atari 2600 Stella Atari 5200 Atari800.
4.4
OpenEmu – Multiple Video Game System for Windows (PC Desktop)
Description
OpenEmu for WindowsPC is an open source Emulator project whose purpose is to bring Desktop game emulation into the realm of first class citizenship. The project leverages modern Windows technologies, such as Cocoa, Core Animation with Quartz Composer, and other third-party libraries.
One third-party library example is Sparkle, which is used for auto-updating. OpenEmu uses a modular architecture, allowing for game-engine plugins, allowing OpenEmu to support a host of different emulation engines and back ends while retaining the familiar Windows native front end.
The beta version is now aviable on the button link below also for iPhone and macOS devices.
Features
Currently OpenEmu can load the following game engines as plugins:
- Atari 2600 (Stella)
- Atari 5200 (Atari800)
- Atari 7800 (ProSystem)
- Atari Lynx (Mednafen)
- ColecoVision (CrabEmu)
- Famicom Disk System (Nestopia)
- Game Boy / Game Boy Color (Gambatte)
- Game Boy Advance (mGBA)
- Game Gear (Genesis Plus)
- Intellivision (Bliss)
- NeoGeo Pocket (Mednafen)
- Nintendo (NES) / Famicom (FCEUX, Nestopia)
- Nintendo 64 (Mupen64Plus)
- Nintendo DS (DeSmuME)
- Odyssey² / Videopac+ (O2EM)
- PC-FX (Mednafen)
- SG-1000 (Genesis Plus)
- Sega 32X (picodrive)
- Sega CD / Mega CD (Genesis Plus)
- Sega Genesis / Mega Drive (Genesis Plus)
- Sega Master System (Genesis Plus)
- Sega Saturn (Mednafen)
- Sony PSP (PPSSPP)
- Sony PlayStation (Mednafen)
- Super Nintendo (SNES) (BSNES, Snes9x)
- TurboGrafx-16 / PC Engine (Mednafen)
- TurboGrafx-CD / PCE-CD (Mednafen)
- Vectrex (VecXGL)
- Virtual Boy (Mednafen)
- WonderSwan (Mednafen)
System requirements
Update
- Fixed not recognizing keyboard input Windows 10
- Fixed bug when Mac goes into call audio when any game is run
- Improved automapping buttons secuence (Desktop version only)
- Fixed crash when importing ROMs to Dropbox-synced directory
- Added multiple columns in Save States and Screenshots tabs
Latest post
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In my last post about OpenEmu I mentioned the “experimental” build that adds support for many more systems than the official release of the program. Over the weekend I tried out the experimental version’s Playstation 1 emulation. Wow, it’s actually better than PCSX-Reloaded!
The official release version of OpenEmu supports:
- Game Boy Advance
- Game Boy Color
- NeoGeo Pocket Color
- Nintendo (NES)/Famicom
- Nintendo DS
- Sega 32X
- Sega Game Gear
- Sega Genesis/Mega Drive
- Sega Master System
- Super Nintendo (SNES)
- TurboGrafx-16/PC Engine
- Virtual Boy
Openemu Multi Disc Games List
The experimental build version adds support for:
Disc Personality Games
- Atari 2600
- Atari 5200
- Atari 7800
- Atari Lynx
- ColecoVision
- Commodore 64
- Famicom Disk System
- MAME
- Nintendo 64
- PC-FX
- PlayStation
- PSP
- Sega CD
- Sega Saturn
- SG-1000
- TurboGrafx-CD/PC Engine CD
- Vectrex
- WonderSwan
I tested out PlayStation support, and ran into a few obstacles before getting things to work.
- The UI does nothing to explain how to provide the PlayStation BIOS file. Searching around, I learned that you add the BIOS file(s) by dragging and dropping the *.bin files (BIOS ROM images) like you would a game ROM. But, after I found a set of BIOS ROM images online, adding them this way still didn’t work. It turns out the filenames were also important, and that I had to rename the files I had to be the expected filenames:
scph5500.bin (JP) (sha1 sum: b05def971d8ec59f346f2d9ac21fb742e3eb6917) …matched what I had in the download pack I found.
scph5501.bin (NA) (sha1 sum: 0555c6fae8906f3f09baf5988f00e55f88e9f30b) … for me, this file was SCPH7003.BIN, and had to be renamed.
scph5502.bin (EU) (sha1 sum: f6bc2d1f5eb6593de7d089c425ac681d6fffd3f0) … for me, this file was SCPH5552.bin, and had to be renamed.
After renaming these BIOS images, it was possible to drag them into OpenEmu and have them be recognized as PS1 BIOS ROM image files. The UI doesn’t make it clear that it has done anything with the files, but the lack of warning is your indicator that they have been accepted. - OpenEmu’s “emulator core” for PS1 emulation is Mednafen, and this emulator requires all games be provided in cuesheet format. I had only ISO images, so I had to re-rip a game in cuesheet format in order to successfully add it to my OpenEmu game library.